Caveman (Commodore Plus/4)
A downloadable game
Written in 6502 in Kickassembler for the Commodore Plus/4 this is a port of the tabletop game from the 1980s, which was released under several brand names. Steal the eggs and fill your cave!
- Left/Right = move
- Fire = throw axe (Positions 2 & 3 at bird, 4 at dino)
- Move far left to store egg
- Move far right to steal egg
Requires Plus/4 or Commodore 16 with at least 32KB. I am planning on a 16kb version with no fancy title screen/instructions.
This is the second game to use my (primitive) cross-platform engine that I've codenamed Lionel (no prize for the first person to work out the connection). This engine allows you to build character-based games for C64, C16, Plus/4, VIC20 and PET machines from a single code base just by changing one flag. Video, sound, random number generation etc. is all handled by the library, so the game code just needs to call a routine or macro and (mostly) doesn't need to know which system it's running on.
The PET version will be a little while longer because I have to draw to screen in a completely different way.
Source code: https://github.com/1888games/Caveman-C64VIC20Plus4PET
- Code - Nick Sherman (madbeagle)
- GFX - Nick Sherman (madbeagle)
Click download now to get access to the following files:
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