Hotfix 2 - entry wave scoring
Galaga C64 » Devlog
Dopey here - for some reason I changed this from the preview versions, wrongly thinking the lower scores should be awarded when killing enemies as the wave enters the screen. Reverted to award 100, 160 and 400 rather than 50, 80 and 160.
Also includes a fix whereby game over did not occur when your last ship was captured, again a regression bug since the previews.
Files
galaga_v102.d64 170 kB
Sep 25, 2021
Get Galaga C64
Galaga C64
Port of the classic arcade game for the C64, based on the NES conversion.
More posts
- V1.06May 07, 2022
- Version 1.05Sep 28, 2021
- Version 1.04Sep 27, 2021
- Hotfix 3Sep 26, 2021
- Release V1Sep 25, 2021
- Galaga Preview 2 - MusicJul 06, 2021
Comments
Log in with itch.io to leave a comment.
very good
the same issue discovered at stage 13, ver 103.
Are you playing in VICE? Next time this happens please could you save a VICE snapshot? Menu > Snapshot > Save Snapshot image.
It's the same bug posted yesterday.
https://itch.io/profile/c64-masters
Yes, played in Vice. No problem a out snapshot. I'll try the game with a real C64.
Should already be fixed in v1.04
Perfect! I'll try it tinight😄
There is a little difference, in the score system, between Arcade and your great port of Galaga.
If you kill this enemy
during the challenging stage, you should get 400 PTS, but you receive only 100
Challenging stage 1: should be 3800
EeEsh haven't seen that bug for months